F1 2011™ Developer Diary 2

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This video highlights:

  1. F1 2011™

    F1 2011™

    7,086

    10/20/2011

Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
Image from F1 2011™ Developer Diary 2
F1 2011™ Developer Diary 2

The latest in a series of Developer Diaries for F1 2011, the sequel to the fastest-selling FORMULA ONE™ game ever. The Developer Diary focuses on the AI and handling improvements in the game alongside work-in-progress gameplay footage and stars Chief Games Designer Stephen Hood, Senior Producer Paul Jeal and FORMULA ONE test driver Anthony Davidson who is embedded into the team as Technical Consultant. The new Developer Diary features new work-in-progress gameplay footage as key talent from the development team explain how the game’s handling and AI has taken big steps forward from F1 2010. In F1 2011, the handling will allow players to “really attack kerbs” and race “nose to tail” at high speed as cars are engineered to become more responsive to authentically recreate the unique FORMULA ONE racing experience.

F1 2011™ Developer Diary 2
  • 10/10/2011
  • Codemasters Software Company Limited
  • Codemasters Software Company Limited
  • Racing & Flying, Sports & Recreation
  1. F1 2011™ Developer Diary 2

    63
    • 10/10/2011
    • 129.95 MB
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    The latest in a series of Developer Diaries for F1 2011, the sequel to the fastest-selling FORMULA ONE™ game ever. The Developer Diary focuses on the AI and handling improvements in the game alongside work-in-progress gameplay footage and stars Chief Games Designer Stephen Hood, Senior Producer Paul Jeal and FORMULA ONE test driver Anthony Davidson who is embedded into the team as Technical Consultant. The new Developer Diary features new work-in-progress gameplay footage as key talent from the development team explain how the game’s handling and AI has taken big steps forward from F1 2010. In F1 2011, the handling will allow players to “really attack kerbs” and race “nose to tail” at high speed as cars are engineered to become more responsive to authentically recreate the unique FORMULA ONE racing experience.