"A globetrotting canine Sherlock Holmes with a heart of pure cowardice, Scooby-Doo shivers and cowers in corners, but he always solves the mystery--with laughs. Starring with Scooby-Doo are the alluring Scooby-Dee, dim-witted Scooby-Dum and a special guest star each episode, as well as Scobby's four teenage, human friends--Freddy, Daphne, Shaggy and Velma--who form the mystery-solving club. Watch out, villains! Scooby-Doo is on your trail..."
| Episode | Duration | Release date | Price | ||
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01. What a Night for a Knight |
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Scooby Doo and Shaggy Rogers stumble across a lone suit of black armor and embark on a quest to find the artifact's missing owner.
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22 min | 9/13/1969 | 160 | Buy | |
02. A Clue For Scooby Doo |
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Scooby and the gang become mixed up in a mystery when he surfs into what appears to be the ghost of Captain Cutler.
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22 min | 9/20/1969 | 160 | Buy | |
03. Hassle in the Castle |
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The sleuths shipwreck on a deserted island and explore a haunted castle.
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22 min | 9/27/1969 | 160 | Buy | |
04. Mine Your Own Business |
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The gang explores a mining town and investigate a phantom miner who's driving the business away from a nearby dude ranch.
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22 min | 10/4/1969 | 160 | Buy | |
05. Decoy for a Dognapper |
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Scooby impersonates a prize-winning Great Dane to catch whoever is stealing show dogs.
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22 min | 10/11/1969 | 160 | Buy | |
06. What The Hex Going On? |
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When the gang visits the Weatherby estate, they must investigate a mysterious voice and a ghost who demands the family return its fortune to a neighboring clan.
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22 min | 10/18/1969 | 160 | Buy | |
07. Never Ape an Ape Man |
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The gang is hired by Daphne's uncle, a famous director, as extras in his latest project. But the star of the show is a real, nasty ape.
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22 min | 10/25/1969 | 160 | Buy | |
08. Foul Play In Funland |
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The gang investigates a haunted seaside amusement park.
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22 min | 11/1/1969 | 160 | Buy | |
09. The Backstage Rage |
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A sinister puppet master manipulates the gang's investigation of a case of counterfeit.
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22 min | 11/8/1969 | 160 | Buy | |
10. Bedlam in the Big Top |
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A ghost clown haunts a small circus, using hypnotism to bend locals to his will.
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22 min | 11/15/1969 | 160 | Buy | |
11. A Gaggle of Galloping Ghosts |
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The gang visits Franken Castle, which seems to be crowded with famous inhabitants Dracula, the Monster and Wolf Man.
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22 min | 11/22/1969 | 160 | Buy | |
12. Scooby-Doo and a Mummy Too |
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The gang helps a professor set up an ancient Egypt exhibit, but the star of the display keeps vanishing.
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22 min | 11/29/1969 | 160 | Buy | |
13. Which Witch Is Which |
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A zombie walks in front of the Mystery Machine as the gang heads into the bayou for a fishing trip, leading to a real witch hunt.
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22 min | 12/6/1969 | 160 | Buy | |
14. Go Away Ghost Ship |
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The gang sets out to solve the mystery of a ghostly pirate seemingly bent on avenging his capture by a shipping magnate's ancestor.
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22 min | 12/13/1969 | 160 | Buy | |
15. Spooky Space Kook |
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The gang stumbles across a UFO's landing site when the Mystery Machine runs out of gas on a deserted road.
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22 min | 12/20/1969 | 160 | Buy | |
16. A Night of Fright is No Delight |
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Scooby must spend the night in a haunted house in order to receive an inheritance.
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22 min | 1/10/1970 | 160 | Buy | |
17. That's Snow Ghost |
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A ski trip turns spooky for the gang when they run into the ghostly Yeti Beast, and a Tibetan hermit who says he is responsible for summoning the monster.
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22 min | 1/17/1970 | 160 | Buy | |