A 22 year-old man who thinks everything around him is wrapped up in some sort of conspiracy against all reclusive adolescents like himself becomes determined to stop the organization behind it: the N.H.K.
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01. Welcome to the Project! |
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Sato Tatsuhiro's hikikomori origins are explained. His anxieties lead him to believe that he is a victim of a conspiracy known as the NHK, which creates hikikomori via manipulating the media. He meets a mysterious girl called Misaki Nakahara who claims to be able to cure his hikikomori ways.
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23 min | 12/30/2008 | 80 | Buy | |
02. Welcome to the Creator! |
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Misaki tries to convince Tatsuhiro to sign a contract with her, whereby he will be obligated to listen to her as she tries to ease him out of his hikikomori lifestyle. Later, Tatsuhiro discovers that his otaku neighbor is actually his high school friend Kaoru Yamazaki who is studying a media course in creating games. Using Kaoru's book, he lies to Misaki that he is actually a games creator, not a hikikomori, and that he could show her a game that he had made. Overhearing this conversation, Kaoru decides to help Tatsuhiro make an adult video game, and assigns him the role of the scenario writer.
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23 min | 12/30/2008 | 80 | Buy | |
03. Welcome to the Beautiful Girls! |
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Kaoru introduces Tatsuhiro to eroge, and Tatsuhiro spends all his time playing all of Kaoru's erotic games and collecting pornographic pictures for "reference material". He ends up not doing any work on the game, much to Kaoru's chagrin.
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23 min | 12/30/2008 | 80 | Buy | |
04. Welcome to the New World! |
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Tatsuhiro is now a full-fledged otaku, and Kaoru brings him to Akihabara in hopes that it will inspire him to work. They end up going to maid cafes and spending all their money on otaku merchandise. By chance, Tatsuhiro bumps into his high school senior Hitomi Kashiwa, and ends up having a drink with her.
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23 min | 12/30/2008 | 80 | Buy | |
05. Welcome to the Counseling! |
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Hitomi and Tatsuhiro's pasts are explored briefly. Tatsuhiro finally admits to Misaki that he is a recluse, and signs the contract. They have their first counseling session, and Tatsuhiro embarrasses Misaki with Freudian symbolism.
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23 min | 12/30/2008 | 80 | Buy | |
06. Welcome to the Classroom! |
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Tatsuhiro discovers from Misaki that Kaoru has a cute girlfriend in his media school. Despite his recluse condition, Tatsuhiro ventures out to Kaoru's school to ascertain the truth. However, while the trip causes him another panic attack, he manages to find out the truth about Kaoru's supposed relationship.
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23 min | 12/30/2008 | 80 | Buy | |
07. Welcome to the Moratorium! |
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Traumatized by his latest panic attack, Tatsuhiro refuses to leave his apartment. Under the guise of a summer flu, he gets Kaoru to buy him his daily necessities. Later, he is surprised by a phone call from his mother who tells him that she would like to visit him and discuss his future, buy him his daily necessities. Later, he is surprised by a phone call from his mother who tells him that she would like to visit him and discuss his future.
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23 min | 12/30/2008 | 80 | Buy | |
08. Welcome to China Town! |
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Tatsuhiro desperately attempts to clean his dirty apartment before his mother arrives, and Misaki helps him. The two and Tatsuhiro's mother later have lunch in a Chinese restaurant.
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23 min | 12/30/2008 | 80 | Buy | |
09. Welcome to a Summer Day! |
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Kaoru is crushed when the girl he asks out for a fireworks festival turns him down and meanwhile, Tatsuhiro is tormented by his newfound feelings for Misaki, becoming so disturbed that he can't concentrate on writing a scenario.
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23 min | 12/30/2008 | 80 | Buy | |
10. Welcome to the Dark Side! |
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Tatsuhiro and Kaoru decide that Misaki is being purposefully mysterious and misleading. They stalk her in order to find out her real motives.
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23 min | 12/30/2008 | 80 | Buy | |
11. Welcome to the Conspiracy! |
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Hitomi's feelings of isolation lead her to join a mysterious Internet group, where she makes up stories about being abused by her lover. Meanwhile Tatsuhiro and Kaoru finish making the game for Natsucomi and prepare for the trip. However, a phone call from Hitomi to Tatsuhiro causes changes to the plan.
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23 min | 12/30/2008 | 80 | Buy | |
12. Welcome to the "Off" Meeting |
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Tatsuhiro and Hitomi meet up with the other members of the Internet group and head off to a beach island. The dark and grim atmosphere of the group makes Tatsuhiro suspicious of their true intentions.
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23 min | 12/30/2008 | 80 | Buy | |
13. Welcome to Paradise! |
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The offline meeting turns out to be a suicide pact, and Tatsuhiro gets entangled in their scheme. Meanwhile, Jōgasaki, Kaoru and Misaki are able to put together what is happening, and rush to save the group.
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23 min | 12/30/2008 | 80 | Buy | |
14. Welcome to Reality! |
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After recovering from the offline meeting, the group ends up getting checked into a hot spring, courtesy of Jōgasaki, who also contacts each person's family. Misaki and Tatsuhiro are still on bad terms until they meet for one more meeting. Will it be their last one?
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23 min | 12/30/2008 | 80 | Buy | |
15. Welcome to the Fantasy! |
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With his allowance having been cut, Tatsuhiro needs to get a job. He decides to join a MMORPG called Ultimate Fantasy to make some cash by selling game items for real money. His obsession with the RPG deters him to not do any work on his eroge scenario and he misses counseling sessions with Misaki.
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23 min | 12/30/2008 | 80 | Buy | |
16. Welcome to Game Over! |
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Misaki walks in to find a rather disheveled Tatsuhiro in a messy room, and realizes he has relapsed into his old, reclusive ways. Both Kaoru and Misaki attempt to free Tatsuhiro from his obsession.
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23 min | 12/30/2008 | 80 | Buy | |
17. Welcome to Happiness! |
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Tatsuhiro meets up with Megumi Kobayashi, an old high school friend and his class representative. When he divulges to her that he's a recluse, she tells him she knows someone who can help cure his problem. She ends up whisking him off to an old dilapidated building where he finds himself listening to a sales pitch.
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23 min | 12/30/2008 | 80 | Buy | |
18. Welcome to No Future! |
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Realizing he has been tricked, Tatsuhiro meets with Kobayashi to call the deal off. Although at first, she seems willing to let him go, she soon manages to distract the rest of the group, eventually selling them another fake product which would allegedly help Tatsuhiro.
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23 min | 12/30/2008 | 80 | Buy | |
19. Welcome to the Blue Bird! |
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The Mouse Road Corporation is found out and the leaders are arrested by the police, so when Megumi doesn’t return home for a few days, her brother begins to go hungry.
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23 min | 12/30/2008 | 80 | Buy | |
20. Welcome to Winter Days! |
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Problems with Kaoru's father's health herald his return home to the farm where the family has planned his life through to his death. The game project will need to be sped up, as Kaoru will soon leave Tokyo for good.
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24 min | 12/30/2008 | 80 | Buy | |
21. Welcome to Reset! |
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Tatsuhiro and Kaoru are ecstatic as they review the completed version of the True World eroge they created together. Their enthusiasm is, however, premature as the game's sales turn out to be quite poor. Kaoru departs for his hometown the following day.
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23 min | 12/30/2008 | 80 | Buy | |
22. Welcome to the God! |
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Tatsuhiro and Hitomi spend New Year's Eve together in Tokyo talking about their lives arm in arm, but unknowingly, they have been spotted by Misaki.
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23 min | 12/30/2008 | 80 | Buy | |
23. Welcome to Misaki! |
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Misaki comes up with a strange topic for their next lecture in the park: a quiz about "Famous Last Words", and later, she informs Tatsuhiro that there is to be a graduation exam the day after, regardless of the weather.
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23 min | 12/30/2008 | 80 | Buy | |
24. Welcome to the N.H.K.! |
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Tatsuhiro completes his chase to stop Misaki from committing suicide at the cliff where her mother killed herself years earlier. On the outlook of the cliff, in the snow, Misaki attempts suicide only to be stopped by Tatsuhiro.
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23 min | 12/30/2008 | 80 | Buy | |