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Download and watch part one of the Two Worlds II Developer Diary series. In this episode, TopWare Interactive’s Creative Director Scott Cromie walks us through the development phase of Two Worlds II and explains how key decisions were made to build upon the franchise by bringing their ultimate vision to life with developer Reality Pump’s G.R.A.C.E. engine. The new engine allowed them to add some amazing visual effects and environments to bring the game to life. Watch for more details!
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